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![]() | In addition, all of these types come in two varieties: signed and unsigned. Sometimes you need negative numbers, and sometimes you dont. Integers (short and long) without the word unsigned are assumed to be signed. signed integers are either negative or positive. unsigned integers are always positive. |
Because you have the same number of bytes for both signed and unsigned integers, the largest number you can store in an unsigned integer is twice as big as the largest positive number you can store in a signed integer. An unsigned short integer can handle numbers from 0 to 65,535. Half the numbers represented by a signed short are negative, thus a signed short can only represent numbers from 32,768 to 32,767.
Several other variable types are built into C++. They can be conveniently divided into integer variables (the type discussed so far), floating-point variables, and character variables.
Floating-point variables have values that can be expressed as fractionsthat is, they are real numbers. Character variables hold a single byte and are used for holding the 256 characters and symbols of the ASCII and extended ASCII character sets.
![]() | The ASCII character set is the set of characters standardized for use on computers. ASCII is an acronym for American Standard Code for Information Interchange. Nearly every computer operating system supports ASCII, though many support other international character sets as well. |
The types of variables used in C++ programs are described in Table 3.1. This table shows the variable type, how much room this book assumes it takes in memory, and what kinds of values can be stored in these variables. The values that can be stored are determined by the size of the variable types, so check your output from Listing 3.1.
| Table 3.1 Variable Types | ||
| Type | Size | Values |
|---|---|---|
| unsigned short int | 2 bytes | 0 to 65,535 |
| short int | 2 bytes | 32,768 to 32,767 |
| unsigned long int | 4 bytes | 0 to 4,294,967,295 |
| long int | 4 bytes | 2,147,483,648 to 2,147,483,647 |
| char | 1 byte | 256 character values |
| bool | 1 byte | true or false |
| float | 4 bytes | 1.2e38 to 3.4e38 |
| double | 8 bytes | 2.2e308 to 1.8e308 |
You create, or define, a variable by stating its type, followed by one or more spaces, followed by the variable name and a semicolon. The variable name can be virtually any combination of letters, but cannot contain spaces. Legal variable names include x, J23qrsnf, and myAge. Good variable names tell you what the variables are for; using good names makes it easier to understand the flow of your program. The following statement defines an integer variable called myAge:
int myAge;
As a general programming practice, try to use names that tell you what the variable is for. Names such as myAge or howMany are much easier to understand and remember than names like xJ4 or theInt. If you use good variable names, youll need fewer comments to make sense of your code.
Try this experiment: Guess what these pieces of programs do, based on the first few lines of code:
Example 1
main()
{
unsigned short x;
unsigned short y;
unsigned int z;
z = x * y;
}
Example 2
main ()
{
unsigned short Width;
unsigned short Length;
unsigned short Area;
Area = Width * Length;
}
![]() | C++ is case sensitive. In other words, uppercase and lowercase letters are considered to be different. A variable named age is different from Age, which is different from AGE. |
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Many programmers prefer to use all lowercase letters for their variable names. If the name requires two words (for example, my car), there are two popular conventions: my_car or myCar. The latter form is called camel-notation, because the capitalization looks something like a hump.
Some words are reserved by C++, and you may not use them as variable names. These are keywords used by the compiler to control your program. Keywords include if, while, for, and main. Your compiler manual should provide a complete list, but generally, any reasonable name for a variable is almost certainly not a keyword.
| Do | Dont |
|---|
| DO define a variable by writing the type, then the variable name. | DONT use unsigned variables for negative numbers. |
| DO use meaningful variable names. | DONT use C++ keywords as variable names. |
| DO remember that C++ is case sensitive. | |
| DO understand the number of bytes each variable type consumes in memory, and what values can be stored in variables of that type. |
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